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Hire The Top Full-Stack AR/VR Engineers From Latam For 30% Under US-Market

Hire full-stack AR/VR engineers from Latam to create immersive apps, 3D interfaces, and interactive platforms.

Happy Customers Hiring Latin American Full-Stack AR/VR Engineers

 

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Why Hire Full-Stack AR/VR Engineers From Latin America?

Full-Stack AR/VR Engineers from Latin America build immersive applications for gaming, training, and product experiences. Their role spans designing 3D environments, coding interactions, and integrating real-time rendering with backend systems.

Responsibilities include working with Unity or Unreal Engine, creating APIs for device integration, and optimizing performance for VR headsets and mobile devices.

Engineers in this role have supported U.S. startups exploring new engagement channels.

With shared work hours, AR/VR prototypes, user testing, and deployment cycles remain tightly aligned. Hiring AR/VR Engineers from Latin America secures advanced technical creativity at far lower cost than U.S.-based hiring.

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LatamCent
Can Help You

Hire Back-End Engineers in 21 Days

Fast placement without shortcuts, most teams complete final interviews and onboard in under three weeks.

Payroll & Compliance Handled

We handle payroll setup, local tax compliance, and employment contracts. Intellectual property rights are secured under U.S.-compliant agreements.

Work With Engineers in Your Stack

We match developers skilled in Node.js, Go, Python, PostgreSQL, Docker, AWS, and scalable service architecture.

Get Pre-Vetted Full-Stack AR/VR Engineers

Each Full-Stack AR/VR Engineer is reviewed for build quality, response times, and timezone fit by backend-focused recruiters.

Our Candidates Are Experienced Full-Stack AR/VR Engineers

LatamCent candidates are skillful professionals with excellent English proficiency and impressive work experience.

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Junior Full-Stack AR/VR Engineers

With 1–2 years of experience, junior AR/VR engineers create small interactive features, debug rendering issues, and maintain assets. They learn Unity or Unreal workflows while supporting integration of immersive elements into web or mobile applications.

Junior Engineer at work Junior Engineer explaining code

Mid-Level Full-Stack AR/VR Engineers

With 3–5 years of experience, mid-level AR/VR engineers design interactive environments, optimize 3D performance, and integrate APIs. They balance rendering pipelines with backend services to deliver responsive, immersive experiences.

Mid-Level Engineer in office Mid-Level Engineer team meeting
Mid-Level Engineer with team

Senior Full-Stack AR/VR Engineers

With 6–10 years of experience, senior AR/VR engineers architect scalable systems for real-time rendering, refine input tracking, and guide teams in designing production-ready immersive platforms. They mentor developers and maintain reliability in AR/VR applications.

Senior Engineer with pet
Senior Engineer working

Director Full-Stack AR/VR Engineers

With 10+ years of experience, directors supervise AR/VR strategies, oversee multi-platform adoption, and ensure immersive technologies support product goals. They manage large projects and align AR/VR platforms with long-term growth.

Engineering Director
Engineering Director with team

Cost Savings: Hire Full-Stack AR/VR Engineers In Latam Vs. USA


Hiring full-stack AR/VR engineers in Latin America lowers payroll expenses and connects SaaS firms with developers building immersive experiences.

The savings are immediate, yet the bigger impact is product innovation.

An AR/VR engineer creates 3D interfaces, integrates real-time rendering engines, and optimizes backend services for high-performance delivery. Applications span training platforms, interactive commerce, and collaborative tools.

Shared U.S. hours make testing and iteration smooth. Teams review builds, adjust assets, and release updates without delays.

Compared to U.S.-based hires, the financial difference is significant. Companies secure advanced AR/VR talent with predictable delivery at reduced cost.

Salary Comparison for Full-Stack AR/VR Engineers

This is an average based on the top 50% of salaries in the region. Top 10% earners usually have higher rates.

US Salary
LatAm Salary
Savings
140K
US Salary
40K
Latam Salary
100K
Savings

Our Process To Recruit & Hire Full-Stack AR/VR Engineers In 21 Days In Latam Vs. USA

1
2
3

Kickoff & Search

Sign the agreement, pay the retainer, and your recruitment begins. Our Talent Partners dive into the market to headhunt 1,100–1,700 qualified Full-Stack AR/VR Engineers candidates who meet your job requirements and timezone preferences.

Screening & Evaluation

Our Talent Partners will thoroughly vet candidates through English language tests, personality assessments, and tech capability checks. We conduct interviews to evaluate past work, communication skills, and set expectations.

Selection & Onboarding

You'll assess the top candidates and decide who's right for your team. Once selected, we handle reference checks, legal agreements, and onboarding to payroll. Your new Full-Stack AR/VR Engineer is now ready to contribute and integrated into your team.





Are You Ready To Start Building Your Team?

Full-Stack AR/VR Engineer

Andres Romero

Andres Romero

Colombia
Salary $40k
Up to $43k
Unity | Unreal | WebXR | 3D Rendering | Immersive UI

Tools

Unity Unreal Engine WebXR Blender Oculus SDK

Full-Stack AR/VR Engineer

Lucas Pereira

Lucas Pereira

Brazil
Salary $38k
Up to $42k
Unity | Unreal | WebXR | 3D Rendering | Immersive UI

Tools

Unity Unreal Engine WebXR Blender Oculus SDK

Full-Stack AR/VR Engineer

Diego Bianchi

Diego Bianchi

Argentina
Salary $39k
Up to $41k
Unity | Unreal | WebXR | 3D Rendering | Immersive UI

Tools

Unity Unreal Engine WebXR Blender Oculus SDK

Full-Stack AR/VR Engineer

Juan Torres

Juan Torres

Mexico
Salary $39k
Up to $45k
Unity | Unreal | WebXR | 3D Rendering | Immersive UI

Tools

Unity Unreal Engine WebXR Blender Oculus SDK

Full-Stack AR/VR Engineer

Claudio Rojas

Claudio Rojas

Chile
Salary $36k
Up to $40k
Unity | Unreal | WebXR | 3D Rendering | Immersive UI

Tools

Unity Unreal Engine WebXR Blender Oculus SDK
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